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Morse code network

This lesson sequence is a hands-on approach to the learning about digital systems for years 7–8.

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How do computers get hacked?

What are some examples of cyber crime? Watch this clip to find out how viruses, denial of service attacks (DDoS) and phishing scams work. What is a botnet? And how are they used by hackers to bring down websites? Most of the time computers get hacked because of simple mistakes users make. What can users do to better protect ...

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How 'binary information' is communicated via the internet

Ever wondered how your photos, emails and messages get sent between devices? Watch as software engineer Tess Winlock explains what binary information is, and how it gets from one place to another. Can you explain what 'bits' are? How about 'bytes'? In the past, binary information was sent using physical systems like semaphore ...

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Learning about computer languages

What happens when you type a web address or url into your computer and press enter? Watch this clip to find out! Computers and servers talk to each other in a language called HTTP. What are the messages they send and recieve mostly about? HTML is another language, one that tells a web browser how to make a web page look. ...

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What makes the internet run reliably?

Watch this clip to see software engineer Lynn Root and co-creator of the internet Vint Cerf explain what keeps the internet running reliably. When information is sent on the internet, it is broken down into packets that are able to take a number of routes to get from one computer to another. Why might this be important? ...

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Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Get connected

This is a unit for Year 7 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of the properties of networked systems and ...

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Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital Technologies Hub

The Digital Technologies Hub is a website that supports Australian primary teachers, secondary teachers, students, school leaders and school communities in engaging with the Australian Curriculum: Digital Technologies. The hub provides scaffolded support for teachers and many of the resources will assist those getting started ...

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Digital Technologies in the Australian Curriculum: overview and key links

This PDF gives an overview of the Australian Curriculum: Digital Technologies. It includes key points from the rationale and a step-by-step process for becoming familiar with the structure of the curriculum to assist planning. The document also provides links to key documents and sections of the Australian Curriculum as ...

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Computer chatter 2: Network performance

In this lesson sequence students build on and extend their knowledge of networks and discuss an inquiry question about Wi-Fi speeds and handling bulk of data transfer needs.

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Digital Technologies in the Australian Curriculum: sequence of content

This PDF provides a sequence of content for the Digital Technologies subject in the Australian Curriculum

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Easterbrook review: Systems thinking and Computational thinking

This article explores how the relationship between systems thinking and computational thinking would provide a conceptual basis for transformational change – change that considers the social and environmental impact of technology.

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Supporting Digital Technologies curriculum in schools

This PDF lists seven ways in which schools can support the Digital Technologies curriculum

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Faith Lutheran College – Project proposal

This PDF outlines Faith Lutheran College's proposal to participate in the Digital Technologies in Focus project.

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Faith Lutheran College – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of Faith Lutheran College's participation in the Digital Technologies in Focus project.

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St James Catholic College – Project proposal

This PDF outlines St James Catholic College's proposal to participate in the Digital Technologies in Focus project.

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Volmert et al. review: STEM learning

This report examines the similarities and differences in the understandings about STEM education between experts and the general public in some American states. The authors contend that one of the most interesting findings is the role of Science: the general public equates STEM as Science, whereas the experts view all STEM ...

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Creating a digital start line and finish line with micro:bits: years 7-8

This PDF provides a sequence of activities in which students create algorithms to measure the time taken for a vehicle to travel from a starting line to a finish line. Students connect micro:bits and laser receiver sensors to measure time, then create programs to undertake the timing using visual and general-purpose programming.